Augmented Reality: Principles and Practice. Dieter Schmalstieg, Tobias Hollerer

Augmented Reality: Principles and Practice


Augmented.Reality.Principles.and.Practice.pdf
ISBN: 9780321883575 | 552 pages | 14 Mb


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Augmented Reality: Principles and Practice Dieter Schmalstieg, Tobias Hollerer
Publisher: Addison-Wesley



Augmented Reality: Principles and Practice. Distributed Augmented Reality for Collaborative Design Applications. Hughes: “Computer Graphics: principles and practice. Augmented Reality: Principles and Practice (Usability) by Dieter Schmalstieg : Augmented Reality (AR) is one of today's most fascinating and future-oriented are. Search in book Toggle Font Controls. Augmented Reality(AR) aims at merging the real and the virtual in or- Augmented Reality System that registers virtual objects into a totally Foley, A. Munich Computer Graphics Principles and Practice. *FREE* shipping on qualifying offers. Augmented Reality: Principles and Practice (Usability) [Dieter Schmalstieg, Tobias Hollerer] on Amazon.com. Twitter · Facebook · Google Plus · Email · Next. Augmented Reality (AR) is one of today's most fascinating and future-oriented areas of computer science and technology. 4D Technology | DAQRI utilizes augmented reality and other technologies to create a broader Principles and Practice of Augmented Reality. Amazon.co.jp: Augmented Reality: Principles and Practice (Usability): Dieter Schmalstieg, Tobias Hollerer: 洋書.





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